FLASH, a producer and distributor of short dramas and anime, announced on 5th August that it had carried out an extension to its seed funding round. The company said the total raised across the seed round as a whole had reached about ¥1.3bn ($8m).
FLASH was founded in 2024 and is headquartered in Tokyo.
Distributing the number-one short-drama app in Japan
Short dramas made to be watched on a smartphone have been gaining audiences worldwide. The global market was worth $7.21bn in 2025 and is forecast to grow to somewhere between $11bn and $11.9bn by 2030.
As noted above, FLASH is a latecomer, founded only in 2024. Even so, its short-drama app “Million” took the number-one position among Japan-originated short-drama apps for both downloads and revenue in the first half of 2026. Its line-up includes animated adaptations of long-selling manga such as Dragon Zakura 2 and INVESTOR-Z, alongside Zero 0: Beyond the Future with Space-Time Magic, a recent hit webtoon.

The company makes live-action drama as well as anime. According to FLASH’s website, its in-house team brings together “directors who have won awards at major international film festivals” and staff with deep experience in video production for marketing and advertising.
As the intended use of the new money makes clear, FLASH is also working on AI and on the IP business. That suggests a company pursuing not merely distribution but more efficient content production and a wider range of ways to secure revenue.
Aiming to build an IP ecosystem rooted in short drama and anime
The seed extension round was joined by the venture-capital firms Global Brain and Sideways, and by the corporate venture-capital arms Sony Innovation Fund and NANKAI NEXT Ventures (NANKAI is a Japanese railway operator). Nobuhiro Ariyasu, an angel investor who also serves as an adviser to Global Brain, likewise took part.
The proceeds will fund further expansion of Million, along with “the development of AI products specialising in the video domain” and an “IP and publishing business”. On the latter, FLASH says it will pursue “multi-faceted business development, including publishing, film adaptations, merchandising and overseas expansion” — the outline of a multimedia strategy. This autumn it plans to release several digital comics through a major e-book retailer.
Tatsuya Wadasaki, FLASH’s chief executive, said: “An ecosystem that begins with short drama and anime and extends into IP, publishing, video and AI products is a space that has yet to be established anywhere in the world. That is precisely why we intend to combine the content development, production and marketing know-how we have built up in the short-drama business with creativity and technology that only Japan can offer, and build a new entertainment ecosystem ahead of the rest of the world.”


